sargebaldy Posted October 20, 2003 here's an idea i had a while back, and while everyone else is tossing out ideas i figured i ought to mention it. in short, i would randomly generate a slige megawad using some set features. then people get a week or so to modify a random level of that megawad to a reasonable state, leaving the original structure intact but detailing and modifying it, and perhaps adding new rooms to make it look less terrible. what do people think? 0 Share this post Link to post
Grazza Posted October 20, 2003 Or you could do the same with DoomJr.wad. :p The author's textfile stated: "Authors MAY use these levels as a base to build additional levels. And if you do, drop me a line!" You could call the finished product DoomSr.wad. 0 Share this post Link to post
Cyb Posted October 20, 2003 I dunno I think those maps are beyond help 0 Share this post Link to post
The Ultimate DooMer Posted October 20, 2003 It could work (providing everyone modifies a different map), but try not to plug the megawad too much or you know what might happen... 0 Share this post Link to post
jute Posted October 20, 2003 this is a great idea. i've always loved slige anyway. it would be nice to see what the possibilities for it could be. 0 Share this post Link to post
Darkhaven3 Posted October 20, 2003 SLIGE is a random map generator for Doom. It calculates sectors and linedefs into a logical spacial order, and then must be run through a blockmap generator to be used. 0 Share this post Link to post
sargebaldy Posted October 20, 2003 ok. sounds like there's some support for this. i'll set up a wad (and eliminate all the ones i feel are too shitty to have to work with). then i'll just let people pick map numbers before i upload it (you may as well now). how's friday sound for a start date? 0 Share this post Link to post
sargebaldy Posted October 24, 2003 this thread seems to have gotten lost. i guess i'll move the start date to sunday. that is, if some people take some slots... 0 Share this post Link to post
Hirogen2 Posted October 24, 2003 heh I'd rather modify the SLIGE engine to do the detail for me :P uh... not now, i am currently in da 1 room contest.. 0 Share this post Link to post
Ralphis Posted October 30, 2003 Make the wad, THEN let us pick our slots. 0 Share this post Link to post
sargebaldy Posted October 30, 2003 yeah but then everyone might go for the same map... how about i generate a megawad for each person involved and they can pick a map? 0 Share this post Link to post
Nanami Posted October 30, 2003 Sure. How big are the maps going to be, by the way? 0 Share this post Link to post
Ralphis Posted October 30, 2003 Ralphis said:Make the wad, THEN let us pick our slots. Not if it's first come first serve. 0 Share this post Link to post
sargebaldy Posted October 31, 2003 Nanami said:How big are the maps going to be, by the way? i don't know, is there even a way to change that in slige?BlackFish said:I'll take map30! :D if you read up you'll see i changed it so i'll send each participant a slige megawad, and they can use whichever map they so choose. 0 Share this post Link to post
Fletcher` Posted October 31, 2003 What, are you gonna send them via email? 0 Share this post Link to post
sargebaldy Posted October 31, 2003 sure, or IRC, or i can upload them. whatever way works best for people. it's not like slige megawads are huge, my first test was only 340k (compressed). 0 Share this post Link to post
Nanami Posted October 31, 2003 sargebaldy said:i don't know, is there even a way to change that in slige?Yes, there are paremeters that control the number of rooms a level has, the difficulty settings, the average light level, the texture themes, and about a thousand other things. 0 Share this post Link to post
sargebaldy Posted October 31, 2003 well if i don't use that it'll just vary more between maps, right? if each person gets to choose a map from a megawad the more it varies the better, i think, to give people a selection that better fits what they want. 0 Share this post Link to post
Nanami Posted October 31, 2003 I don't know if it'll vary or not. It may just have defaults it goes by unless you tell it otherwise. 0 Share this post Link to post
sargebaldy Posted October 31, 2003 well in my experience running it with no options i've noticed quite a bit of variety. i get everything from those long straight ones to kind of dinky small ones with only a few ugly rooms to fairly large ones with lots of switches to click. i think using the defaults should work ok. post here or pm me if you'd like to receive a slige megawad to choose a map from within the next 24 hours and i'll pm you all with a link to your very own slige megawads whenever i wake up saturday. sound good? oh, and i think i should mention also, this'll be a boom compatible set so feel free to use boom stuff if you'd like. 0 Share this post Link to post
Darkhaven3 Posted October 31, 2003 Send me the base-style maps and I'll join in. 0 Share this post Link to post