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Cyb


Posts: 3204
Registered: 07-02


http://doom.vect.org:8080/unfinished.shtml

some wads I'll probably never complete if anyone is interested. feel free to use any bits of the maps, scripts or resources in either for your own evil purposes, just mention me in your txt file or something if you do. these both need zdoom2.0 btw, .60 should work just fine. enjoy!

Old Post Dec 12 2003 19:54 #
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Scuba Steve


Posts: 3986
Registered: 11-02


You didn't do what? Make dwforums2?

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"Scuba is an asshat, just let him be his poor little self - starved for attention because his stupid ass Action DooM WAD didnt get the popularity he wanted it to get. -Chubz

Old Post Dec 12 2003 23:30 #
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sargebaldy
not arioch


Posts: 3707
Registered: 09-02



same set of textures (though I made them from the original Q3 set myself)
were you one of the guys on that doom64tc? :P

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Owen "Sarge Baldy" Lloyd,
Team Slimetrail

Old Post Dec 12 2003 23:33 #
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Cyb


Posts: 3204
Registered: 07-02


well by made I mean resized, converted to the doom palette and stuck it in a wad, as opposed to just stealing them from the ones in doom raider

Old Post Dec 13 2003 00:25 #
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Ichor
The Mysterious Red Square


Posts: 6984
Registered: 07-02


Dwforums2 was easy until the last two enemies, where it becomes insanely hard despite the Megasphere. I liked the first one better, mainly because I can relate to it more. I have never been to #ZDoom before or IRC in a couple of years.

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Old Post Dec 13 2003 01:57 #
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Vile
The man made of sticks


Posts: 1432
Registered: 06-02


As long as unfinished wads are being considered:

http://stickmen.dreyermachine.com/vile/vile_h4.zip

This is a small heretic map I never finished, built using wadauthor. I've tried many times to map and it never held my interest, probably because it took me way too long to make anything, and I was either never satisfied with my ideas or couldn't think of new ones. I started hating this one after the switch door is opened, so, meh... enjoy it for about 10 seconds.

Old Post Dec 13 2003 02:05 #
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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8507
Registered: 12-00


Oh come on, Vile, mapping's fun once you get the hang of it. Just get an idea in your head and run with it from there. It doesn't matter what the actual shape of the map or anything looks like, as long as it's fun, balanced, and looks good.

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Heh

Old Post Dec 13 2003 02:41 #
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Anders
No one knows I'm schepe


Posts: 428
Registered: 03-02


Those jason wads rocked! Too bad you won't finish it. :/

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Old Post Dec 14 2003 14:42 #
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