Nick Perrin
Enjay's bodyguard

Posts: 1322
Registered: 11-02 |
good to see you again!
you can map with edge features(3d floors, water, etc.)?
The first map: a training level. I can give you a basic layout of the level from top view in e-mail. I will do a lot of scripting for this.
the second map: a winter level, outdoors, outside an arctic outpost, dropped from a helicopter on a ridge near the base. lots of cool stuff in this level planned.
the third map: indoors of the outpost. your mission is to locate and chase down a huge terrorist leader through the base. I have some coding in mind here so you shoot him, he runs, shoots at you, and you shoot him, he runs, etc. he keeps running until you corner him, and such stuff.
mostly dynamic lighting will light these maps, except for outdoor maps.
This will feature a briefing before mission 1, an intro movie, etc. you will also have a team behind you of about four guys(that actually help you), except in the indoor level you have to chase the guy alone.
Remember, this project will be designed for anybody who can map to make maps for it in the counter-terrorist theme.
Edit: What should we do for textures?
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