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Darkhaven
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As a continuation of the SNES Doom Mod after it gets finished, who would want to see a 32x Doom mod? And in case anyone was wondering, I chose the 32x version of Doom since it was the first Console port I ever played...

Old Post 08-24-04 03:43 #
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Amaster
Artificial Mechanical Android Skilled in Troubleshooting and Efficient Repair


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Sounds great. Start mapping.

I hear the 32X's music, although essentially the same as the PC version, sounded quite nice with the Genesis sound processor... thingy.

Old Post 08-24-04 03:45 #
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ShaneAmp
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there should be a PSX mod

Old Post 08-24-04 04:06 #
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WildWeasel
Resident Castlevania Super-Fanboy


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The SNES mod is enough - we don't need another port-of-a-port.

Old Post 08-24-04 05:19 #
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ShaneAmp
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yeah the snes doom does have the most differences

Old Post 08-24-04 05:52 #
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Caco-Puff
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Amaster said:
Sounds great. Start mapping.

I hear the 32X's music, although essentially the same as the PC version, sounded quite nice with the Genesis sound processor... thingy.



Oh yeah,Puts the 3DO version to shame.

Old Post 08-24-04 07:26 #
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Darkhaven
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Assumed sarcasm?

Old Post 08-25-04 05:47 #
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Nmn
Man of Rone


Posts: 2107
Registered: 08-03



ShaneAmp said:
there should be a PSX mod

ftp://dsv@server1.thefourwinds.net/...consoledoom.zip
Kaiser once said that he was going to port it to Jdoom because of coloured lighting, but presumably he's been sucked into D3. Let's just hope he releases damn Outcast.

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Old Post 08-25-04 11:06 #
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