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Fiend
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Posts: 573
Registered: 06-04


I'm making sort of a ROTT tribute level. Why? I don't know. I just felt like doing it.

Screens:

http://members.cox.net/angrystoner/DOOM0048.png
http://members.cox.net/angrystoner/DOOM0050.png
http://members.cox.net/angrystoner/DOOM0051.png

All rooms are 256 pixels high and I plan to put an obscene number of secret areas in, truly making it in the ROTTen style.

Old Post 09-01-04 18:31 #
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Nmn
Man of Rone


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Not bad.
Quite original if You ask me.
B sure to include some ROTT tune. Looking forward.

__________________
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Old Post 09-01-04 19:02 #
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AgentSpork
Agent Spork is a resourceful agent for the Country


Posts: 2126
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The only thing about this that doesn't look very ROTT-like, is the lighting. If I remember correctly, ROTT was quite a bit darker. Try dimming it down just a bit. Other than that, it looks quite ROTTish.

Old Post 09-01-04 19:10 #
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Fiend
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I'll try to darken it.

Also, I have included an ROTT tune already. It's RUNLIKE.MID (Run like Smeg) which is my fav.

Old Post 09-01-04 19:19 #
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Little Faith
Rigtige mænd er voldtægtsmænd


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If you make it Zdoom specific you might also include some ROTT-style "crushing columns" racing about at unsafe speeds.

Oh yeah, and walls shooting fireballs.

Old Post 09-01-04 19:38 #
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Fiend
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I can't do ZDoom scripting. I know, it's sad.

Old Post 09-01-04 19:46 #
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Scuba Steve


Posts: 3740
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Zoom has a level like this. You could probably take a look at the demo to see some other ROTT/DOOM levels.

Old Post 09-01-04 19:50 #
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Use3D
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I was going to do this! Yours looks great though, keep going.

Old Post 09-01-04 19:58 #
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Combustable
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You also need to make it uglier. Really really ugly, then it'll be just like ROTT. Throw in some disgusting purpleish, grey colors, and maybe some puke brown, and you've got ROTT right there

Old Post 09-02-04 08:48 #
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stoned
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Cool. At least you don't need to be much worried about the overall quality, because it can't possibly be any worse than the original ROTT. Oh man, did that game suck!

Old Post 09-02-04 09:11 #
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Caco-Puff
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I remember playing it a year or so again,Didnt seem that bad.What was wrong?

Old Post 09-02-04 09:25 #
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Trasher][
The game is not well!


Posts: 1303
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Caco-Puff said:
I remember playing it a year or so again,Didnt seem that bad.What was wrong?
The reason for Rott's comparitive unpopularity at release was that it was released shortly after Doom 2, with a far inferior (modified Wolf3d) engine.

Nowadays, it has a small cult following.

*sigh* Some psycho should try and do a Wolfendoom-style ROTTdoom megawad.

EDIT: And stoned just can't appreciate a good game. :)

Old Post 09-02-04 10:06 #
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stoned
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Trasher][ said:
EDIT: And stoned just can't appreciate a good game. :)

Actually i can. Wolf3D is still great. ;)

Old Post 09-02-04 10:12 #
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Fiend
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Combustable said:
You also need to make it uglier. Really really ugly, then it'll be just like ROTT. Throw in some disgusting purpleish, grey colors, and maybe some puke brown, and you've got ROTT right there


Yeah, and I'll have to put in all the bitchin' weapons and 10+ player MP too.

Old Post 09-02-04 11:20 #
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Fiend
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Scratch everything. DoomEd destroyed my WAD.

Last edited by Fiend on 09-05-04 at 22:14

Old Post 09-05-04 16:23 #
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Use3D
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Progressive backups, sorry you had to learn the hard way. :P

Old Post 09-06-04 01:59 #
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Fiend
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Meh. The level was sucking anyway.

Old Post 09-06-04 02:21 #
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DarkJedi188
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Can anybody please make an OpenGL source-port for ROTT?
Anybody?
Please?

Old Post 09-12-04 23:14 #
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Naitguolf
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no problem. With the new Zdoomgl3 Xp, you can import ROTT levels and HL2 too!!!

Old Post 09-12-04 23:39 #
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Darkhaven
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Trasher][ said:
with a far inferior (modified Wolf3d) engine.


Whoa, modified Wolf3D engine? Fucking wow. It's really amazing what you can do with such an old engine. I mean, come on- true 3D in Wolf3D?! That is fucking amazing. I always thought it was Doom, since if you modified the main wad and cleaned up, you get an error saying it's an invalid IWAD.

Old Post 09-13-04 03:45 #
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AgentSpork
Agent Spork is a resourceful agent for the Country


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Darkhaven said:


Whoa, modified Wolf3D engine? Fucking wow. It's really amazing what you can do with such an old engine. I mean, come on- true 3D in Wolf3D?! That is fucking amazing. I always thought it was Doom, since if you modified the main wad and cleaned up, you get an error saying it's an invalid IWAD.



ROTT doesn't have anything close to true-3d. Hell, ROTT doesn't even have variable floor heights. Just randomly placed sprites with different heights you could walk on. You never noticed that all of the maps were the same height and had no curves at all?

Old Post 09-13-04 05:07 #
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Darkhaven
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Oh, I noticed that, but it does have the "3D-Sprite" thing, and I also thought it had at least something very close to true-3d, since it had tile over tile, moving pillars, bridge objects you could see under and above, etc.

I know what you're talking about, though. It is odd that you could have "3D sprites", but no variable floor heights...

Old Post 09-13-04 05:19 #
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