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boris
meow


Posts: 3702
Registered: 05-00


Let's fill that empty square. I'm in!

Old Post 09-03-04 20:21 #
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Szymanski


Posts: 979
Registered: 08-00


this could be very cool :)

Old Post 09-03-04 20:56 #
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DarkSoul
Mini-Member


Posts: 71
Registered: 06-04


I'm done with my square.

Old Post 09-03-04 22:43 #
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Scrum
Junior Member


Posts: 111
Registered: 10-01


Ok, I'm almost done my part. I just have to add baddies, items and tweaks.

Edit: Alright I'm finished.

Last edited by Scrum on 09-05-04 at 09:26

Old Post 09-05-04 02:48 #
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Linguica


Posts: 3698
Registered: 05-00


STILL WAITING ON CHOPKINSCA AND EARTHQUAKE...

Old Post 09-07-04 01:12 #
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EarthQuake
9.5 on the Richter!


Posts: 2710
Registered: 05-03


You said 48 hours. It's been 28.

Old Post 09-07-04 01:53 #
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Linguica


Posts: 3698
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And no one before you and chopkinsca even took 24 :P

Old Post 09-07-04 02:19 #
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BlackFish
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Posts: 4269
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I blame Labor Day!!!!

Old Post 09-07-04 02:24 #
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chopkinsca
Nothing


Posts: 1180
Registered: 10-02


I'm trying to deal with a major mental breakdown as well as this map. Plus I am a slow mapper, I'll have it done unless I die of unkown causes.

Old Post 09-07-04 02:39 #
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Scrum
Junior Member


Posts: 111
Registered: 10-01


Work your mental breakdown into your map, I bet it'll look pretty sweet.

Old Post 09-07-04 02:43 #
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rf`
Dr. Nosign


Posts: 7759
Registered: 11-01



chopkinsca said:
I'm trying to deal with a major mental breakdown as well as this map. Plus I am a slow mapper, I'll have it done unless I die of unkown causes.

You're always dealing with depression i mean mental breakdown.

Old Post 09-07-04 03:53 #
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Linguica


Posts: 3698
Registered: 05-00



chopkinsca said:
I'm trying to deal with a major mental breakdown as well as this map. Plus I am a slow mapper, I'll have it done unless I die of unkown causes.
Great, let me know if you're planning on dying so I can pass it on to someone else

Old Post 09-07-04 05:50 #
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Darkhaven
Banned


Posts: 1127
Registered: 07-04


Can I have in?

Old Post 09-07-04 05:57 #
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EarthQuake
9.5 on the Richter!


Posts: 2710
Registered: 05-03



Scrum said:
Work your mental breakdown into your map, I bet it'll look pretty sweet.

Sorry, but... HAHAHAHA!!!

By the way, I'm done.

Old Post 09-07-04 06:54 #
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chopkinsca
Nothing


Posts: 1180
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I have finished mapping the section I was assigned to do. Hopefully I didn't fuck up somehow.

Old Post 09-07-04 16:40 #
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BlackFish
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yay! now boris can start.

Old Post 09-07-04 16:42 #
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Scrum
Junior Member


Posts: 111
Registered: 10-01


I cant wait to see this :D

Old Post 09-07-04 22:42 #
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EarthQuake
9.5 on the Richter!


Posts: 2710
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boris
we are counting on you, boris
hey boris

Old Post 09-07-04 22:52 #
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The Flange Peddler
Member


Posts: 585
Registered: 02-03


Damn it, how did I miss this? :P

Anyway, it'll be interesting to see how this turns out.

Old Post 09-10-04 14:05 #
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Darkhaven
Banned


Posts: 1127
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...No?

Old Post 09-11-04 04:08 #
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BlackFish
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It's still under beta testing. Linguica should release it tommorow.

Old Post 09-11-04 04:29 #
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Darkhaven
Banned


Posts: 1127
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Ah, so I was too late anyway :/

Old Post 09-11-04 05:15 #
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DarkSoul
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Posts: 71
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Its in the newstuff already.
ftp://3darchives.in-span.net/pub/idgames/newstuff/

Old Post 09-11-04 05:43 #
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chopkinsca
Nothing


Posts: 1180
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chopkinsca said:
Hopefully I didn't fuck up somehow.


And I did. Oh well.

Old Post 09-11-04 15:03 #
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boris
meow


Posts: 3702
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I think the WAD turned out pretty cool. So play the level and post some comments :)

Old Post 09-11-04 16:58 #
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Shtbag667
Member


Posts: 322
Registered: 01-03



chopkinsca said:
Hopefully I didn't fuck up somehow.

Fuck up? Your part is probably my favorite section in this wad in terms of architechture. Whats wrong with it?

Old Post 09-11-04 17:02 #
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DarkSoul
Mini-Member


Posts: 71
Registered: 06-04


I just found out a kind of bad thing. The wad seems only to work in zdoom and locks up in every other port.

EDIT: And I just found out why. Its because I forgot to but a wall above and wall below texture on the entrance to my area. So chopkinsca didn't mess up but I did. Maybe Ling can upload a fixed version or something.
EDIT2: Er wait no it isn't. It was the way the nodes were built or something. I don't know.

Last edited by DarkSoul on 09-11-04 at 17:33

Old Post 09-11-04 17:20 #
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chopkinsca
Nothing


Posts: 1180
Registered: 10-02



Shtbag667 said:

Fuck up? Your part is probably my favorite section in this wad in terms of architechture. Whats wrong with it?



The 'room' on the southern border of my section was supposed to be a hallway, but I somehow forgot to change the texture to mark it wasn't a wall.
I suppose that you would never know that it was meant to be a hall unless it was pointed out.

Old Post 09-11-04 17:36 #
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Shtbag667
Member


Posts: 322
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Oh, I see, I don't think anyone will notice it.

Other than that I like the lift with it's supports and the rounded off corners of the compwerd textures - 2 things I've never done before.

Old Post 09-11-04 17:45 #
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Linguica


Posts: 3698
Registered: 05-00



chopkinsca said:
The 'room' on the southern border of my section was supposed to be a hallway, but I somehow forgot to change the texture to mark it wasn't a wall.
I suppose that you would never know that it was meant to be a hall unless it was pointed out.

Actually I did know but I thought EarthQuake's entrance was better and it would be anticlimactic to have a big fight on that side but be able to waltz in on the other.

But you have the BFG which is essential for the end :P

Old Post 09-11-04 17:46 #
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