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cycloid
Forum Regular


Posts: 833
Registered: 09-03


such a spaz. i've had this dial up account for about 7 years and about 2 years ago forgot that i have space on it. so, hurrah! my own wads and mods page. dont know if this is the correct forum for this but what the hell! it's got some teaser screens and info on my work-in-progress mod anyway... see sig for addy

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cycloid
wads and mods: http://www.cyclomedia.co.uk/doom
internet tech: http://www.cyclomedia.co.uk/

Old Post 09-14-04 17:01 #
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lupinx_resurrected
Mini-Member


Posts: 96
Registered: 12-03


cool level design but uhhh....gamma correction?

Old Post 09-18-04 06:12 #
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cycloid
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Posts: 833
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what about it?

Old Post 09-19-04 15:00 #
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Mancubus II
Purple is not a breakfast color


Posts: 1814
Registered: 02-03


He means your screenshots are pretty damn bright.

Old Post 09-20-04 01:41 #
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Inferno
Senior Member


Posts: 1095
Registered: 09-03


Yeah dude the screens are bright, unless you were playing with the gamma on a high level.

The level designs are nice though.

Old Post 09-20-04 03:37 #
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cycloid
Forum Regular


Posts: 833
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yeah it's a fairly high gamma. though all of those shots from my new wad are outside more or less too.

Old Post 09-20-04 13:04 #
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Erik
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Posts: 2088
Registered: 10-01


personally I hate having more brightness than 176 in sectors that aren't used as highlights. Nice screens btw.

Old Post 09-20-04 13:12 #
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cycloid
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Posts: 833
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yeah, the most i go up to here is 160 which is used only for direct sunlight. i just realised that i find all you lot's doom screenshots too dark to see properly so maybe i have my brightness low and my gamma high instead of the other way around. heh

Old Post 09-20-04 13:17 #
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cycloid
Forum Regular


Posts: 833
Registered: 09-03


right, after a delay of about 6 weeks due to terminal hard drive failure, being at work and getting laid on occasion i'm finally back at work on my new wad. map04 is shaping up nicelly now and it's theme is coming together real well too. it wont be long before i've finished* the first "episode" (maps 1 to 6, before the first intermission screen)


*finished, as in, made to an extent that it's playable, heh.

Old Post 09-22-04 12:37 #
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