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Wildman
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Posts: 276
Registered: 06-01


I have a new screenshot from my upcoming Demon Lab map in case you are interested:

http://www.geocities.com/rickclark58/demonlab.html

Old Post 09-24-01 20:16 #
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ADOOM
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Posts: 91
Registered: 07-01


The floor that leads to the wall looks a bt shifted but other than that it
looks cool

Old Post 09-24-01 20:58 #
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Wildman
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The floor that leads to the wall looks a bt shifted but other than that it
looks cool


I am using slopes so it looks a bit distorted in the picture.

Old Post 09-25-01 02:46 #
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ReX
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Posts: 1743
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A couple of observations. The conveyor belt appears disjointed along the line where the belt turns. I know that's being caused by 2 sets of moving floors, each with different flats. The problem is being caused by the cross stripe. Perhaps you could consider modifying the flat to remove the cross stripe, or use different flats (although the STEP1 & STEP2 flats are perfect for straight-line conveyors).

Also, the conveyor slope sector appears to be darker than the rest of the conveyor, causing an unsightly shadow on the ceiling. I don't know if that's intentional.

Otherwise the picture looks great. (Is that a hint of fog in the "elevator" part of the conveyor? It gives it a very realistic touch.)

Old Post 09-25-01 13:06 #
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Wildman
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Posts: 276
Registered: 06-01



...The conveyor belt appears disjointed along the line where the belt turns.

Also, the conveyor slope sector appears to be darker than the rest of the conveyor, causing an unsightly shadow on the ceiling...


On the conveyor I am going to add a cross stripe to hide the change in direction that should take care of that.

I'll check my lighting, on the slope.

Thanks for the input.

Old Post 09-25-01 14:27 #
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