gemini09
Forum Regular

Posts: 808
Registered: 04-03 |
Really is too bad with the lag, I dunno why, but when the Imp jumped out of the bathroom stall in the very beginning of the first map, I started getting 3 FPS, and quit.
Looks quite awesome though, exciting and well designed...but, the lag makes it impossible to play. I dunno why the scene with that Imp gave my computer a tough time, maybe it's a ZDoom bug, or?...
I just can't understand how ANY Doom game can lag this much.
Speaking of ZDoom, checked out the monster pack Nanami and co made for it, the little demo, and it was pretty cool, the new iron Lost Soul that spit shots that exploded in the form of an X with 6 arms, yo, was superb yo. That's an awesome idea for a monster, and it made me consider ZDoom instead of Boom, but then I remembered, ZDoom gameplay fucking blows. And I think Ebola had this first in Nimrod, but the jumping Demon is also very cool, this should've been the Spectre to begin with.......the giant Demon in Nimrod should also be mentioned, speaking of cool monsters...
Is stuff like this possible in GLBoom? With a dehacked patch or something? Specifically, a jumping Demon and a monster firing shots like the iron Lost Soul...
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