MasterOFDeath
Member
Posts: 577
Registered: 03-04 |
Yes, good job caco-puff. It was pretty screwed up and well done :)
HERE is something really screwed up. Its a BEX patch for zdoom I made sometime near the end of summer I think. Since you all will probaly ask for it, here is a description of all the "major" monster/weapon changes. Play at your own risk. :P
-Weapons
--Fist - now the BulletFiST(TM), fires a ton of bullets and uses no ammo. Good against the new imps.
--Chainsaw - now the FUCKING WASTE OF SPACE. It's slow, annoying, and just a plain waste of space.
--Pistol - now fires 2 shots instead of one.
--Shotgun - now fires 2 pistol blasts then a shotgun blast.
--SSG - Fires a bit faster.
--Chaingun - now the power drill. Its a melee weapon that uses first codepointers and spins insanely fast. Use this plenty when you get it.
--RL - now the "supar hitscan gun". Fires a ton of SSG blasts.
--Plasma Gun - fires slower, but the fireballs power is hiked up a TON.
--BFG - A sort of tribute to the "HHHHHHH" from LOST SOULSPHERE. Uses up all you ammo on shotgun blasts(unlike the LS one.)
The only 3 major monster replacements you need to watch out for(or I can fully remember) are -
--imp - now over twice as big, with a ton of health, AND he fires with a mancubus firing codepointer. A pain in map01 because they get in the way(get the bulletFiST out)
--Arachnatron - now the size of an ant(thanks to zdoom hi-res sprites), with almost no health, but everything else the same. Damn near impossible to hit, lookout.
--Revenant - Anyone from the zdoom forums remember coold00d.tk? The short lived spammer who "appeared" after Quake2ownzyou's trolling? Well, thats the name I gave to this stupid replacement. He flies, is slow, has a mass of about 1, his fireballs turn to nothing the second he fires them, all his frames are a duration of one, and turn on god mode and let him hit you. I thought I would never stop laughing. :D
Enjoy and stuff!
www.freewebs.com/masterofdeath27/hehehe.zip
(C)MoD Productions 2004 :P
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