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Mivalekan

Cold As Hell lag

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Well, the new patch works and speeds the map up by a lot. I still have one problem, and it has to do with the weapons. Whenever I fire (or a monster fires, particularly the imp that fires 3 flames) I get a huge lag spike that reduces my FPS to 3-. Is there any way to speed this up?

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Try diabling translucency and/or decals. To disable translucency, set R_DRAWTRANS in the console to 0. As for decals, there are several ways to do it, one way is to set CL_MAXDECALS to 0(or just a really low number if you must have decals of some kind. :P)

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Like \o/
Nothing new tough ;)
Sorry for being nasty. After downloading files per 25 mb's each (3 times) the new version updated yadda yadda and it still lags I've pretty much given up on it.

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What, you mean you've downloaded cah.zip (the big one) 3 times? Oops. That file hasn't changed.

The things to improve the framerate are two add-on patches, 871kb and 6kb in size.

link

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The author kept saying he was posting an updated version (on WIP) 3 times /methinks, thus I grabbed each new version that came up. True, the file sizes differed, but each version was still the same-laggy. I'll check the patches then, promise.

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MasterOFDeath said:

Try diabling translucency and/or decals. To disable translucency, set R_DRAWTRANS in the console to 0. As for decals, there are several ways to do it, one way is to set CL_MAXDECALS to 0(or just a really low number if you must have decals of some kind. :P)


Didn't work.

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