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Update Screen shots Genetic Disaster

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Holy shit those screens look awsome, I really want to play this map.
This reminds me alot to DooM 3, keep up the great work wim its going to be an beauty.

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dutch devill said:

Holy shit those screens look awsome, I really want to play this map.
This reminds me alot to DooM 3, keep up the great work wim its going to be an beauty.


Thanks,

Yea it's going great with Risen3D, I don't have to stop with the level because of the FPS.

Doomsday was going down like a rocket with the FPS, with a lot of linedefs, but Risen3D keeps on running.

Now I can finish the story the way I like.

So far 19 rooms.
800 sectors and that is for me a lot, I don't use much sectors for the detail because I use models.

Still to do the laboratory and the park.

Greetings.

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Thanks everybody, I appreciate it.

The story ?

I put my energy in mapping and modeling, not in writing story's.
I am not a good writer ( and it is not my hobby ).

Greetings.

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Genetic Disaster is in beta phase.

Optimizing and debugging in progress, by abbs and hawkwind.

I started a new level Strikeback ( first room in progress ).

One beta screenshot on the site.


Greetings.

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StrikeBack looks lovely allready, hope to play your Genetic Disaster map soon.
Can we see a screen of the map layout of Genetic Disaster?

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dutch devil said:

StrikeBack looks lovely allready, hope to play your Genetic Disaster map soon.
Can we see a screen of the map layout of Genetic Disaster?


Yea I can make a screen dump, but the map is still changing in the beta version, because abbs always has very good ideas for game-play expansions :).

And you know I use a lot of models for the detail and 3D environment, so I don't use much sectors for the detail ;).

So far : 970 sectors, 880 things, 6753 sidedefs.

Greetings.

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