Homer Posted April 22, 2006 Kristus has been kind enough to let me use his resources from Nimrod PD to create a project from it. This will be one map, designed with co-op and sp in mind, and will be for the port skulltag, like Nimrod PD. Deathmatch won't be supported, though. Screen: http://img160.imageshack.us/img160/5451/doom00001hh.png Look forward to you're thoughts. 0 Share this post Link to post
Dutch Doomer Posted April 22, 2006 My thoughts are...sweet looks nice :) 0 Share this post Link to post
Ismaele Posted April 22, 2006 It looks cool! :) Can anybody explain me how to create those lighting effects, please?! Is there a tutorial about them and/or a sample .WAD? 0 Share this post Link to post
zap610 Posted April 22, 2006 It's a texture that uses the translucent line action. 0 Share this post Link to post
Homer Posted May 2, 2006 http://img428.imageshack.us/my.php?image=doom00802wl.png Ok, an updatedscreen of te same area. the floor texture is most likeley to change in the crate area, as I'm not 100% happy with it atm. 0 Share this post Link to post