GooberMan
Scripting Nut

Posts: 1097
Registered: 02-01 |
"Why does he say everyone should check this out? Surely he's up himself or something..."
I say everyone should check this out because I have done something, to my knowledge, that has not been done before using the Doom engine. I have scripted and recorded the Doom background story. In my opinion, it needs more detail, and it could *******ely be expanded in some areas, but it serves its purpose. Because this is for my Doom - The Arcade Game mod, I have changed a few details here and there to fit in with the enhanced story that will go with the mod, but it is essentially the Doom background story. You will need at least ZDoom v1.23b28 and DOOM2.WAD to view the demo (and if you must, play the level it's recorded from).
Direct your browser to http://www.geocities.com/gooberman_...nds/doom_arcade to go and get the WAD file. Feedback is appreciated, but not essential (that doesn't mean I don't want feedback, feedback is nice :) ).
Note: if for some reason Geocities is being gay, direct your browser to http://www.geocities.com/gooberman_...rcade/downloads to browse the downloads directory and get the file from there.
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