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SpinSpyder_KaK_
Green Marine


Posts: 32
Registered: 11-01


Some of you, like Adamiz3r*-RIP-* already know about this, but I'm making a weapons mod for Zdoom, and I already have most of the weapons converted. Here's a list of the changes made:
Fist=Hyruken fireball
Shotgun=Floating mine launcher(doesn't work very well)
Chaingun=Superfast cg, but low max ammo, so at max ammo only a second or so of fire time.
Rocket Launcher=Reflecting rockets
Plasma Rifle=Railgun
BFG9000=Double Railgun

I'm also trying to add a hook, but it's not going as hoped...

Old Post 11-17-01 02:29 #
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rf`
Dr. Nosign


Posts: 7798
Registered: 11-01


sounds cool, im working on a weapons mod for edge 1.24

heh

Old Post 11-25-01 21:09 #
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pilottobombadier
Stained Class King


Posts: 1189
Registered: 06-01


Hey Ravage, what's your project called?

Old Post 11-26-01 18:03 #
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rf`
Dr. Nosign


Posts: 7798
Registered: 11-01


You'll just have to wait and see when i put it up on my site in about...


...maybe 2 months...


...right now im busy working on a game for RM2K so work on doom is at a slow pace...


...dont give up hope, OR ELSE...


www.geocities.com/dragon_69283

Do it, DO IT NOW!!!

Old Post 11-28-01 00:53 #
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