Csonicgo
This post is probably useless

Posts: 1779
Registered: 03-04 |
UPDATE!
Since essel is really busy I thought I'd write this for him. I hope he doesn't mind.
A small preview of what you'll see in KDIKDIZD...
AS you land on phobos, You look around and see the wonderful scenery. The brisk Phobos winds surround you, blowing against your ears. Once inside the Base, the whirring sounds of the UAC computer systems intrigue you. Damaged electrical installations spark and fizzle. nukage bubbles and swirls, lights flicker, lights turn on, lights go out, the base goes to Hell before your eyes. The environment moves and mutates according to your actions. The environment itself is your enemy.
Now, that I've scared you enough, a note on progess!
First maps are going well, with a few snags but so far, so good. It's hard to dance with the limits like these maps are doing, and a lot of sacrifices had to be made to get things working without bombing out or Hall-of-mirrors all over the place. E1M1 alone is using vanilla hacks galore, including some that have never been done (not to my knowledge, anyway) or some that have never been considered to be used in a serious level.
Morale is high and the team has never felt better! I expect a solid release, as development has been moving faster than expected, and a lot of work is being done. in the course of a few weeks, KDIKDIZD has gone from a small joke to a serious wad. That's awesome. :P
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