printz
CRAZY DOOM ZEALOT
Posts: 1785
Registered: 06-06 |
Looks neat and clean as a total conversion for Doom, and better yet, keeps the correct map size, making the Zombieman pistols finally a threat, but all this effort will inspire me to go back to Wolfenstein 3d and play one of its many mods, especially after having seen the sector-based furniture.
Some questions:- Infighting?
- Pushwalls?
- Bosses?
Could be awesome if modded correctly. BUT I HOPE NOT TO SEE A TRACE OF DOOM IN IT (except commonlike graphics: guns, clips, rockets, medikits). Could be cool if it plays just like Wolf3d but it's still Doom and, as such, has height and some angle variation.
Keep it up, I like the screenshots.
EDIT: Offtopic, but I hope the Doom 3 guy doing his Wolf3d remake there comes back to his plans and does something like this too.
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