Death-Destiny
Forum Regular

Posts: 932
Registered: 12-07 |
I've been slacking on this, but fear not, I'm still making maps for DP.
Update: The next map in Dark Plutonia is now essentially completed. The map for this update is 10, "Onslaught." This map had a chaingunner right behind you at the beginning of the map. All three of the keys were in the same rooms as the doors they went to, so you apparently pick them up to entertain some sort of fight. Like map20, this map also had a sewer-esque area on the outskirts.
I'm actually quite pleased with DP's version, titled "The Unending Horde" (actually, UV only has 150 demons, but "The Horde of a Finite Number" does not sound very scary, does it?) It was nice and quick just like a Plutonia map should be. Like the original, the SSG is only for the very last fight, so most of this map is with the shotgun and chaingun. And of course this map features some of Plutonia's favorite setups (hidden Arch-viles resurrecting chaingunners, walls openning with mancubi and revenants, etc... don't worry, I didn't make these very obnoxious.)
And your screenies:
Here's the start room, with a trickier setup than the original
http://img210.imageshack.us/img210/217/screenshotdoom200805270is8.png
And the sewer with the tech-ish area in it
http://img149.imageshack.us/img149/5082/screenshotdoom200805270hl5.png
Well, at least getting them to infight shouldn't be that hard if they don't teleport...
http://img149.imageshack.us/img149/5518/screenshotdoom200805270jo5.png
And... 24/32, 75% completion. That's THREE-QUARTERS COMPLETION!!! =D
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