Mapslinger
Warming Up
Posts: 10
Registered: 05-08 |
Creaphis, I'm sorry you didn't like my submissions to the Master Levels. The designs were kept deliberately simple in an attempt to emulate the work id had done up until that time, and in an attempt to appeal to a wider audience (I was targeting lower-end systems in hopes of reaching more players overall).
With respect to the rejected Master-Levels submissions, those levels were rejected mainly due to time constraints. Shawn was focused on other work, and didn't have time to fully review the submissions. As I recall, only two were rejected due to quality concerns (and, in retrospect, I agree they should have been rejected): The Enemy Inside (e_inside.wad) and Device One.
Anyway, we all need to start somewhere, right? And I learned a lot from my experiences working on the Master Levels.
- Chris Klie.
P.S. If anyone is still looking for my old freeware levels, just send me a PM with your e-mail address, and I'll be happy to forward the levels to you.
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