Black Metal
Mini-Member

Posts: 56
Registered: 06-08 |
Scuba Steve said:
The city is very bland... there's very little "city" to it. Fire hydrants, parking meters, road lines, signs, advertisements, vehicles...
Another city aspect that just isn't captured well, in doom, is 'grime'. We need to see newspapers on the ground, spills, stains, garbage... the city looks too pristine. It's a good start for a city map, but it needs to be more detailed to be a realistic looking city.
That would be insane for a person to create...
Adding different "grime" would jack up the number of flats exponentially. It'd be really cool, but the time needed would be beyond anything.
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