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hardcore_gamer
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Does anybody know what WAD has by the far largest Doom or Doom 2 level in the world? I searched for this in the forum and on google but i found nothing so far. :(

Old Post 07-05-08 18:25 #
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kristus
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I suppose one of the maps in KDIZD.

Old Post 07-05-08 18:32 #
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Butts
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deus vult was touted as one of the largest.

Old Post 07-05-08 18:34 #
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evocalvin
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maybe deus vult map5

Old Post 07-05-08 18:35 #
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esselfortium
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Probably either Deus Vult map05, or KDiZD z1m10 (which was large enough to require ZDoom's compressed segs, and to nearly hit the 65535 sidedefs limit).

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Old Post 07-05-08 19:02 #
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Dreadopp
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A really big one that I am working on is "Portals". It has 4321 sectors and 41408 sidedefs. Heh, and it's still not done :P. Plus, it takes me about 2 hours to play through the whole level.

Old Post 07-05-08 19:07 #
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TomoAlien
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MAP20 of Alien Vendetta.

Old Post 07-05-08 19:09 #
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Bloodskull
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Map29 of Eternal Doom IV.

Old Post 07-05-08 19:19 #
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Graf Zahl
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KDiZD Z1M4 with 62658 sidedefs and 35420 linedefs. Z1M10 is a close second with 61367 sidedefs and 34432 linedefs.

Old Post 07-05-08 19:27 #
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Enjay
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It all depends what you mean by big. A single sector could, presumably, be stretched to the "physical" dimension limits of a Doom map. It would be big but it wouldn't have many lines.

Equally, would packing the maximum number of lines into the smallest possible space count?

If you are considering lines, do control sectors or - even better - useless lines, for example, spelling out the authors name in the void - count or other lines that don't need to exist?

Perhaps there are other ways to define "big" too?

Old Post 07-05-08 20:00 #
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hardcore_gamer
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Enjay said:
It all depends what you mean by big. A single sector could, presumably, be stretched to the "physical" dimension limits of a Doom map. It would be big but it wouldn't have many lines.

Equally, would packing the maximum number of lines into the smallest possible space count?

If you are considering lines, do control sectors or - even better - useless lines, for example, spelling out the authors name in the void - count or other lines that don't need to exist?

Perhaps there are other ways to define "big" too?



I mean the map that takes the longest to complete.

Old Post 07-05-08 21:38 #
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Graf Zahl
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For me, so far it has been the ZDoom community map.

Old Post 07-05-08 21:41 #
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deathbringer
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uhhhhhhhh

I should think the biggest by geographical area is DV Map 05. There was an older one before it set in a "factory" with a huge outdoor area and several buildings to explore. Some of Guilio Glassi's Gammara series have gigantic stupid rooms, too. But they arent fun to play

Some Zdoom hubs may be counted as "one map" if you're going for time to complete. Same with Don's Challenge 1... which is all the maps of E1 (with edits like slightly more detail and loads of crates) put into one area.

For the number lines/sides/sectors crammed in. Vrack 3/KDiZD/DV Map 05/something from Eternal/RTC... take your pick. In fact a test to find the most "ubar overdetailz0r" may be interesting.

Old Post 07-05-08 21:44 #
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Dreadopp
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Graf Zahl:
For me, so far it has been the ZDoom community map.

Ya, same for me. Though, the map that I am working on will probably be pretty close to it.

Old Post 07-05-08 21:45 #
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JohnnyRancid
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hardcore_gamer said:


I mean the map that takes the longest to complete.



The maps in mordeth obviously.

Old Post 07-06-08 02:29 #
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Torn
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TomoAlien said:
MAP20 of Alien Vendetta.


I am sure, that map20 of AV is the biggest map for vanilla doom2.exe, it was made specific for that.

Old Post 07-06-08 08:57 #
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