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CodenniumRed
Junior Member


Posts: 208
Registered: 06-04


Maybe not a whiff of THAT, but there's definitely a 'whiff' around. Can't wait for Thy Flesh EXHUMED, with its gaseous sky, to be, ahem, cut loose. Heh.

Old Post 07-09-08 05:00 #
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Creaphis
I will deliberately take a contrary position just for the sake of writing incredibly long arguments


Posts: 1379
Registered: 10-05


I see nothing wrong with making Skulltag-specific single player pwads. If you can run ZDoom you can run Skulltag, and it's worth having on your computer anyway. Though, one small concern is that most people will have their Skulltag installation configured for multiplayer play, which may mean different lighting, skins, and other variables which could detract from a single player experience if the player doesn't take time adjusting them. (For example, I have my brightness cranked up in Skulltag as being able to see is always a multiplayer advantage.)

Old Post 07-09-08 05:07 #
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ArchitectofHell
Warming Up


Posts: 28
Registered: 07-08



CodenniumRed said:
Maybe not a whiff of THAT, but there's definitely a 'whiff' around. Can't wait for Thy Flesh EXHUMED, with its gaseous sky, to be, ahem, cut loose. Heh.


Hah, did you know that corpses can indeed fart?

I wish I could back that up with some peer-reviewed literature right this moment, but I read it in the excellent Mary Roach book "Stiff."

Ay yi yi. I'm off-topic in my own thread.

Old Post 07-09-08 05:25 #
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ArchitectofHell
Warming Up


Posts: 28
Registered: 07-08



Creaphis said:
I have my brightness cranked up in Skulltag as being able to see is always a multiplayer advantage.) [/B]


Hmm, I hadn't thought of that. Thank you very much; I'll be sure to include a disclaimer.

Old Post 07-09-08 05:28 #
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ArchitectofHell
Warming Up


Posts: 28
Registered: 07-08


I have only one playtester thus far! Who's on board?

Old Post 07-14-08 05:33 #
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Death-Destiny
Forum Regular


Posts: 932
Registered: 12-07


I'll help you out. I'll have time to do this sometime tomorrow. =)

Old Post 07-14-08 05:42 #
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