Kyka
needs to LURK MORE

Posts: 505
Registered: 06-08 |
Short, tight, nice level. I dont know if there is diff settings. I did it on UV, died once at the start, second try got nearly to the end, then died again at the start. Teach me for not saving. So three tries, and I finished it. If you really want4ed to add to the short, intense feel, you could remove a little of the ammo. I was able to make a lot of the monsters infight relatively easily.
The design was great. I loved the scenery and the layout. The broken tiles on the floor, the marble and stone layout, the windows, the towers. Nice nice nice. The one fault i could see texture-wise on some stairs. Screenie here:
http://img379.imageshack.us/my.php?...tairspngwo2.png
See the grey line at the bottom of each stair. Perhaps I am being too picky here, but i thought I would bring it to your attention anyway.
But in truth, the one thing that I didnt like was the shortness of the level. I was really getting into the feel, the combat, the scenery, all these things really drew me in, then BAM, it was over.
Overall, loved the level. Unique, cool design, brutal combat, good level of health. I would have slightly less ammo, but that is a preference, not a fault.
Well done. really enjoyed it, and will be putting it in my "Greatwads" folder.
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