Kaiser
Doom64 Guru

Posts: 2632
Registered: 08-00 |
Btw, the rom I am using to generate the iwad is 8,388,608 bytes (.z64) and the iwad produced is 16,351,232 bytes. If anyone who happens to have that size for the rom and WadGen still fails to generate the wad, please let me know.
Also for any other bugs that needs to be reported, please report them here since this will be a lot easier for me to track down. Also, feel free to take advantage of the discussion boards at sourceforge Thanks.
Two critical bugs are fixed (Map32 Hectic crash, and the savegame crash posted by InsanityBringer). The download link has been updated with the revised executable.
Will be working on the other issues and feature requests for the next official release soon. I will be working on the Doom64 editing specs as well followed by the release of several editing tools.
Last edited by Kaiser on 07-11-08 at 03:21
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