Mechadon
Senior Member

Posts: 1753
Registered: 12-06 |
@InsanityBringer: Off the top of my head I can't really remember; school has been my priority for the past two days :P. Thankfully esselfortium has been a huge help, I would talk to him about it (and maybe Belial, I'm really glad he's playtested some of these maps!)
@Lord_Z: I know that, atleast anyways, each map has been played to an extent. Again, I need to get back with some of the testers and finish up sorting out all of the maps. Also the "Overflow" section is where the maps that need work are listed.
@Dreadopp: That very first hallway you go into, look at the floor; you have a shadow around your gradient lighting that is darker than the rest of the room. I must have missed that the first time I played it. I can post a screenshot of what I'm talking about if you still can't find it.
@Solarn: As essel and Use3D have already said, it does take a bit of practice to get used to. My first 1024 map I made is probably a little more cramped than I wanted it to be, but the maps afterwards (I think anyways) are a lot better. Just keep at it :)
@StupidBunny: It means that it hasn't been added to the list yet. I'm sure by now it's been played and critiqued, I just haven't had time to talk about the rest of the maps yet with the testing guys since Monday and Tuesday are busy days for me. I promise I'll get to the rest soon; every map from Claustrophobia will be added to the first page eventually.
@Butts: I know essel had a tough time with that map. It was 5AM when I got to it and I didn't have the patience to keep starting the map over, so I played with god mode on :P. I need to play through it again, but from what I could tell the first time around, it looked very unforgiving (this is in response to your marble themed map...Map27 I believe). For your other map, Obliteration, I was a little confused on some parts until I figured out where the lifts where. By that time though I was really sleepy, so I don't remember much other than it was extremely difficult.
@Craigs: When you send it to me, I'll be sure I get other people to play it other than myself. I hate giving feedback alone because I'm not that great of a player :P. ALSO, anyone who is making a map is more than welcome to send it to whomever they wish to get feedback. You can even make it public, I don't mind.
@dutch devil: At this point, Constriction does not exist. The best 32 maps will be put into Claustrophobia; if we have an excess of good maps, I may start a side-1024 project. All of the other maps will be put into a secondary .wad and still be released to the public.
@KingKill33: Thanks! We can still probably use a 2nd Map07 for the secondary wad, if that's ok with you.
@Fisk: I'll get back to you on that when I get back from class tonight.
I have updated the project guidelines. Be sure to re-read them!
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