perkristian
Mini-Member
Posts: 89
Registered: 01-09 |
The hi-res sound pack is updated again, only two new sounds though, and a fix:
1. DSCYBSIT - Cyberdemon sight
This sound is made up of a camel grunt and some sort of voice - BP most likely. The camel sound was no problem but the voice of course is. For a long time I wanted to add this sound in the pack but wasn't sure on how to recreate it. Tried to mix the camel sound with other sounds to no avail, so I ended up doing it this way:
I took the original hi-res camel sound, adjusted the frequency and converted it to 11kHz to make it as identical as possible to the one used in Doom. Then inverted the sound waves and pasted it over the Doom sound, this canceled out the camel grunt in the Doom sound so I was left with the voice sample only. Then I mixed the hi-res version of the camel grunt with the voice and added a subtle tiger snarl to disguise the low-quality nature of the voice sample.
2. DSVILATK - Archvile attack
I had to improvise a little on this sound as I didn't find the start boom. Also, I added a sound for the "cast flame" animation sequence which is sort of missing in the original, but decided to remove it. The sound is a bit louder than the original - to make it more audible when gaming.
3. The barrel/rocket explosion
I've either not noticed it or just ignored it, but the explosion is mixed with the pistol sound at the beginning, so it's fixed now. This differentiate it more from the regular shotgun sound.
Added a couple of Doom tracks too:
Bunny
e3m2 - Donna to the Rescue
It sure is getting tougher and tougher to find Doom sounds...
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