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Joshy
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Posts: 532
Registered: 07-08


Thanks people, once again. :)

For my maps, I try to emphasise more on layout structures and architectures with some sort of classical style amongst it. Expect varieties of unorthrodox layout designs, especially Darkwave0000's maps. I swear he's a natural, he started mapping only recently, and has improved a lot, I envy his designs sometimes. :P

Anyways, progress report, doing some sketches for Map13 and 21, got some awesome ideas. Darkwave0000's chugging along nicely.

@Mechadon: It would be awesome if you could test it later. ;) At the moment, the beta-testers are pretty quiet, I guess they are quite busy, heh.

One screenie to add value to the post:
http://img5.imageshack.us/img5/5497/heydy5.th.png

Old Post 02-03-09 17:12 #
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Kyka
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Posts: 1846
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Hey look.... another green screenie. :P

Looking really good though. The designs are really original and at the same time they somehow maintain 'classic' kind of feel, which is hard to do imo. Keep up the good work. Am looking forward to this one.

Old Post 02-03-09 17:54 #
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Butts
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pretty cool

Old Post 02-03-09 17:54 #
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Joshy
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*creeps in*
Thanks Kyka and butts. :)
Here's another screenie, and no, it's not entirely green! :P
http://img88.imageshack.us/img88/9079/doom0016wh0.th.png
Despite these green screenies, just gotta remind that the megawad isn't completely green at all, just a nice mixture of themes. Nothing's more enjoyable than changing themes to map with. (although the majority of the first episode will be greenish :P)

Map06,13,17,21 have been completed. The project's pretty much halfway now. 16 maps done.
*creeps out*

Old Post 02-16-09 14:56 #
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Deeforce
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Joshy said:
16 maps done.
Nice to hear. Don’t get tired, keep on creating :-P !

Old Post 02-16-09 15:06 #
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Joshy
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Just when you thought it was dead... (/horrorfilmcliche)

http://img135.imageshack.us/img135/1471/map19.th.png

Old Post 04-24-09 02:25 #
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Reevys
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Posts: 229
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Looks pretty sweet. I'm glad this isn't dead, I had been looking forward to it since it's announcement. How many maps have you completed now?

Old Post 04-24-09 12:36 #
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pcorf
Senior Member


Posts: 1033
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Looking very good indeed.

BTW it amazes me how so many people use the episode 4 sky. E4 sky is used for a few levels in WOS.

Old Post 04-29-09 04:27 #
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esselfortium
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Looks good! Echoing the relief that this project is still alive. :)

The midtex railing on the right side of the latest shot looks misaligned around the corner, and it might look better with the shorter version of that railing, but otherwise looks good to me.

__________________
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Old Post 04-29-09 04:51 #
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Clusterone
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Hey if you need another beta tester can you sign me up to?
Hard maps are siiick :D
thanks :D

Old Post 04-30-09 05:03 #
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Joshy
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Thanks people. :)

@Reevys: So far, 18 maps are completed fully, with many others in the work, we're taking our time now. Now am working on Map27. I've done 12 maps with 4 more to go. Darkwave's finished 6 with 10 to go. We're getting there. ;)

@pcorf: IMO, the episode sky 4 is unique, it gives the maps excellent atmosphere, somehow it makes the lightings seem to differ. Nevertheless it is hard to find a nice original sky that is as good as episode 4's.

@esselfortium: Misalignment fixed, heh. The shorter version does seem to fit better, thanks for the suggestion. :)

@Clusterone: You are quite very welcome to beta-test. If you're up for hard maps then Map32 should be right for you. ;)

Old Post 04-30-09 05:34 #
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Clusterone
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Ok thank you Joshy :D Do you have a link to it? or them?
I'll let you know if I see any errors or anything too if you want :)

Old Post 05-01-09 02:04 #
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Joshy
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Progress has been made!

http://img134.imageshack.us/img134/8761/doom0000.th.png
http://img141.imageshack.us/img141/5791/doom0001.th.png

We are getting close to getting all the maps completed, but we're still taking our time as necessary.

I have some requests: We'd like to have new graphics for the project to give the megawad a unique/idiosyncratic feel.
We need a titlepic, intermission pic and a status bar (is there any more?), would anyone be interested in making them for the project? I'd appreciate it, thanks in advance. :-)

Old Post 06-05-09 04:39 #
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Butts
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Good stuff.

Old Post 06-05-09 22:47 #
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Jimmy91
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Do you still want me to do the three tunes you ask for for this project? :P

Old Post 06-06-09 13:30 #
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Joshy
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Actually that would be great. There are some maps that uses music from other games like Duke Nukem and Hellcore2.0, so your tunes would be greatly appreciated. :3 Thanks.

Old Post 06-06-09 13:37 #
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Joshy
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Yay, more progress has been made, and not that much left to do now.
Basically, my portion of maps only need some fine tuning/tweaking and heavy playtesting/speedrunning (brace yourself betatesters :P ) while I wait for my other half, Darkwave, to complete some more maps. The graphical part needs completing (Someone is working on the fonts and perhaps the status bar too, not sure if he is covering the titlepic and intermission screen as well, might need someone to help out with that) Music is pretty much done, just waiting on a few more songs. Many thanks to those who has helped us out so far. :-)

Realistically, I believe the release date is looking more likely to be done around November.

Some more screenies:
http://img12.imageshack.us/img12/2406/78857849.th.png
http://img23.imageshack.us/img23/7089/63644995.th.png
http://img11.imageshack.us/img11/414/81654790.th.png

Old Post 08-13-09 17:05 #
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Gusta
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It's gonna be the Wad of The Year, guys, I have no doubt! (at least what can I say as one of the testers)

Old Post 08-13-09 21:19 #
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Dreadopp
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The new screenshots look very nice. I eagerly await it's release. :)

Old Post 08-13-09 22:45 #
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40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.


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Wow. I kinda forgot about how good this was turning out. I'm excited.

Old Post 08-14-09 02:47 #
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Joshy
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We're inching closer towards completion, inch by inch by inch. Some maps have been completed and some nearly finished. Graphics have been nearly fully replaced, many thanks to Mechadon. It's looking likely the release will be around early December/Late November perhaps.

Last edited by Joshy on 02-21-10 at 04:29

Old Post 10-27-09 08:22 #
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Joshy
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:-)
Ladies and gentlemen, the project is completed... well *nearly*.

All the maps have been completed, and now awaits the testing stage which should probably go for several weeks before the first public release. We're feeling really good about this megawad, and very happy with our work. It has been a year pretty much which isn't half bad, although it doesn't contribute much to the connotations of the title Speed of Doom, heh (Well, the story and the basic concepts of fast and fresh maps for most plus attention to speed-running/demo recording should be enough to justify it :P)

http://img717.imageshack.us/img717/8448/screenshotdoom201002211.th.png
http://img20.imageshack.us/img20/8776/screenshotdoom201002080.th.png
http://img704.imageshack.us/img704/8776/screenshotdoom201002080.th.png

Old Post 02-21-10 04:38 #
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Ven
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Wow @ First screenshot of last post.
I'm glad this is (finally) completed! Looking forward to play this, good luck with the testing. This is gonna be great. :P

Old Post 02-21-10 09:38 #
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Gusta
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Posts: 640
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Ladies and gentlemen, this really IS a project that you can look forward to!
Great job Joshy and Darkwave!

Old Post 02-21-10 15:18 #
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BlazingPhoenix
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This does look pretty awesome, awaiting a download. :)

Old Post 02-21-10 15:43 #
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esselfortium
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Looking great!

Old Post 02-21-10 18:48 #
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Philnemba
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I remember reading about this a year ago before joining Doomworld so I'm definitely looking forward to play this soon.

Old Post 02-21-10 19:07 #
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Mithral_Demon
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Almost thought this'd be another jokewad, but I'm mistaken, the shots look awesome.

Old Post 02-21-10 19:08 #
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gun_psycho
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I can't wait to play this with scoredoom once it comes out.

Oh, I'm liking the screenshots

Old Post 02-21-10 20:32 #
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Mechadon
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Really awesome to see this on the verge of being released. Oh and be sure to check your PM inbox for goodies :D

Old Post 02-22-10 04:15 #
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