Graf Zahl
Why don't I have a custom title by now?!
Posts: 7451
Registered: 01-03 |
myk said:
Haha, ZDoom has bugs, take that Graf Zahl! Your skill is not enough!
Man, way to lose your temper...
:D
What really pisses me off is that people don't say, 'look, a bug' with a recommendation to report it but just flat out say 'ZDoom can't do it - use another engine.' That's simply not the right way to do it. Much of these problems predate my involvement in ZDoom. I take bugs that break vanilla maps very seriously and would like to know about them without having to actively look for threads like this one.
myk said:
[*] One doesn't necessarily know if it's a bug or just that a (compatibility) setting is required.[/list]
Sadly not. I already tried that.
Actually, if ZDoom aims to be a widely compatible engine, it would benefit from a (ZDoom) community-maintained list of compatibility requiring WADs on its wiki, or even as a document somewhere in ZDoom's package itself. Even with known issues, people may be unaware of what to apply.
Agreed.
This doesn't just concern ZDoom, though, as you can have similar problems in PrBoom or the like if the correct compatibility level or settings aren't used, but it's much easier to just apply compatibility level 2 or 3 for vanilla levels. A "vanilla" setting in ZDoom applying all the compatibilities that may produce critical bugs would help ZDoom in this respect.
I was thinking about something like that, too. But admittedly it's not high on my list of priorities. At the moment I don't even have enough time for ZDoom.
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