CodenniumRed
Member

Posts: 283
Registered: 06-04 |
Coolness. After that's all done with I can even go back through it and address remaining bugs / issues people didn't like and re-submit; no need to review a second time except for a slight mention how it's been 'updated.' :D
There are some 'straight bugs' like Saberclaws dropping ammo that is invisible and not used, and I COULD tone down the Dragon's hp by half, easily. But other things, like fallingdamage and health, might take more consideration. I COULD get rid of the 'running-while-injured' system of 40 health or below - I'll see what the final review says and make assumptions based on what the populace wants, lol.
As for the cleric starting with a bow - his mace sucked. Did little damage and felt the most standard of starting weapons. So the bow was a nice solution imho; a nice, solid ranged weapon that was 'different' than a Mage-like starter staff but still had its limits.
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