Insane_Gazebo
Junior Member
Posts: 177
Registered: 12-07 |
Okay, I think it's done.
There might be some more bugs to catch and so on, but I feel it's about ready for some public testing before I throw it to the wolves at the id archives.
This wad contains 10 fiercly difficult maps to test the skills of even some of the most hard-core doomers out there. You have been warned :)
There is no coop, dm or difficulty support. (I may add difficulties depending on how popular they are in a map set like this - though how many players play 'slaughter maps' on anything but skill 3/4? :P)
Known Issues:
Map01 - No teleporters in the slime. I couldn't decide whether put them in or not - it's pretty hard to fall in!
Map02 - No known bugs.
Map03 - No known bugs.
Map04 - Some people complained it was too dark on their machine.
Map05 - No known bugs.
Map06 - No known bugs.
Map07 - Possible to trap the cyberdemon pair in an earlier room, and be prevented from getting 100% kills, I think?
Map08 - No known bugs.
Map09 - Lots of small texture miss-alignements. Doesn't play terribly well. Runs poorly on ports that add light sources to torches. (Forgive me, this was one of the first maps I made.)
Map10 - Runs poorly on ZDoom in software mode.
UPDATED VERSION 1.3>> http://www.sendspace.com/file/g57chb
I'd recommend playing this in GZDoom, mostly due to the size of Map09 and Map10. Though, it should run fine on PrBoom-Plus, as well as any other port I'm not aware of that handles massive amounts of detail well.
All maps can be finished from a pistol start.
I suppose other than that, anyone who sees some textures/music they've made being used and wants to be credited for it, PM me or dump a message in this thread.
Enjoy, I hope!
Old Stuff:
I also made some maps a while ago I never released, and never quite finished. (Some were in a completed state, some were not.) Some I based some of the above maps on. I've uploaded them on sendspace, so you can see my first mapping attempts below :)
http://www.sendspace.com/file/f1puvh
And in case you were wondering which maps were finished, and which were not before you have a look...
Map 01 - Can be finished without cheats.
Map 02 - Can be finished without cheats.
Map 03 - Can be finished without cheats (I think?).
Map 04 - Can't be finished without cheats.
Map 05 - Can't be finished without cheats.
Map 06 - Is three rooms big...
Map 32 - Can be finished without cheats... maybe?
And remember - if you are interesting in testing, just PM me. (Just remember to give me some feedback, even if you don't like them.)
Last edited by Insane_Gazebo on 12-13-09 at 23:32
|