Super Jamie
Forum Staple

Posts: 2243
Registered: 03-08 |
Wow. Your ZDoom editing skills are quite impressive.
I played till the part with the Lost Souls then died. Ammo's quite tight, but not too difficult. I was thikning a berzerk pack would make those Demon-punching encounters a little less repetitive, though it would also probably make the map too easy. I hate fading imps, but they're used sparingly enough that they're not too unfair. On reflection, the bit I've played so far seems to be quite well-balanced for a difficult-style map.
I gather jumping is required? It's possible to jump your way up the crates (where you first meet Sergeants) to Sector 1018.
And you missed a bronze texture on Linedef 2668, it's on the south-west pillar in the teleporter area.
I'd be surprised if this doesn't get all 4s and 5s on idgames.
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