Super Jamie
Forum Staple

Posts: 2670
Registered: 03-08 |
MajorRawne said:
How hard are our maps supposed to be? I am struggling to beat my own first room on Ultra Violence.
As hard as you want them to be :) Most people have upgraded the difficulty, partially because these maps had alot of boring/easy 1994 encounters and partially because that's just how mappers roll these days. 16 years of practice and sourceports with nice controls enable us all to be better Doomers.
Even if you make something impossibly hard, there will be someone out there who can beat it. If you can't beat a part, just godmode it, make sure the player can escape certain-death situations (eg: surrounded by Revenants with 10% health and a pistol) and just check for ammo balance.
Likewise, if you think an original encounter is too hard then feel free to modify it.
I haven't looked at your map yet, but judging from those DB screenshots you're definitely on the right track.
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