doomygecko
Mini-Member

Posts: 93
Registered: 07-09 |
Hey, I'm getting my new computer tomorrow which means I can run doom builder and I've decided to ake a new episode.
I'd like it to be a very horrory wad, with plenty of good scares. It will be set in a creepy mansion/urban setting (which would you like to see more?)
Ammo will be short, stimpacks rare, and armor almost non existant. I'll probably be doing some enemy editing too, most enemies will use melee attacks, And things that do use hitscans or projectiles will be crazy dangerous. I plan on having crimson head-esque self resurrecting enemies that get stronger once they've been killed.
For the weapons, I'll present a list.
Fist: average fist, only useful in a last ditch effort.
Pipe: a large lead pipe, excellent for low end zombie bashing.
pistol: obtained slightly after the start, it's a pretty standard .45 pistol, decent at mid range.
*shotgun: a taurus judge, fires 410 shotshells, lower powered shotgun.
ssg: a pump action tactical shotgun, 12 gauge, excellent choice for close range spray 'n pray.
*chaingun: not sure here, suggestions? a fully automatic gun doesn't seem plausible in the setting. (may go with a glock 17 with an auto sear installed)
rocket launcher: most likely some sort of improvised explosive, may also do an improvised flamethrower. UPDATE: This is now decidedly some form of improvised explosive.
plasma rifle: not sure again, suggestions? UPDATE: This is now decidedly an improvised flamethrower (large propane tank and a source fire)
bfg: high calibre sniper's rifle, able to rip throgh zombie brains without the mildest effort.
*subject to heavy change
As far as the atmosphere goes, if everything works out right, it'll be dark and cramped, and moderately easy to get slightly lost.
So then, input?
Last edited by doomygecko on 07-31-09 at 16:43
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