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LordTyphoon
Newbie


Posts: 6
Registered: 08-04


Hello. I am LordTyphoon, also known as Mr.Eltee or Mr.Bojangles, but to most(all(everybody(the world(hello mom)))), not known at all. I don't really post often, if I even post at all.

However, today, I present you with my current brainchild:

The Zeldoom TC for ZDooM-based ports. Zeldoom aims to recreate the original NES game as much as possible, while being in a 3d FPS view. So far, only the dungeons (first and second quest) are aimed to be recreated, but I may end up doing the overworld aswell, perhaps recreating the entire game.

Currently, what is done is:

- Most graphics for Dungeon 1
- Placeholder logo/titlescreen
- Door & Key scripts and key inventory items
- Link player actor
- Stalfos enemy actor & graphics
- Damage invulnerability & knockback
- Dungeon entrance/end statue graphics
- Placeholder sword weapon

http://i30.photobucket.com/albums/c...on/zeldoom3.jpg
http://i30.photobucket.com/albums/c...on/zeldoom2.jpg
http://i30.photobucket.com/albums/c...on/zeldoom1.jpg

I put links to the screenshots because I don't have a clue how to hide stuff in this board and well, they're pretty large. Don't want to incommodate anybody..

I am posting this today to see how much interest people would have for this, or what reactions it can gather. I would also like to see if people would be willing to help later on, as I will probably seek help with some monster actors/graphic making. Some later Zelda monsters would be complicated to recreate in DooM, and well, not being an artist, I'd need help creating 8-bit hud sprites for the weapons.

YouTube WIP #1 video link: http://www.youtube.com/watch?v=89CRiyZpLJo

Sister thread on ZDoom.org: http://forum.zdoom.org/viewtopic.php?f=19&t=23110

Old Post 08-07-09 19:14 #
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Nomad
Senior Member


Posts: 1639
Registered: 04-04


Not sure if want?

I like the idea in essence, but I personally would probably take some artistic license with the graphics.

Old Post 08-07-09 19:35 #
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DuckReconMajor
Forum Spammer


Posts: 3851
Registered: 01-09


Wow. This looks really cool. Only thing I'd change is the sword. I think it should be a stab motion like in the original game, though I don't know if you were already going to do that. Other things I would change (sounds, hud) I see you're already working on changing, from reading the other thread.

Unfortunately, I'm no artist, so I wouldn't be much help. Good luck, I'll be looking forward to this.

edit: oop, looks like you are going to change the weapons, never mind.

Old Post 08-08-09 18:36 #
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Dragonsbrethren
Forum Regular


Posts: 775
Registered: 03-09


I agree with Nomad. It's a fun concept, but I'm not liking the graphics at all.

Old Post 08-08-09 19:01 #
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Lord_Z
Member


Posts: 502
Registered: 03-08


The graphics seem just fine to me and it looks like it could be a lot of fun.

Old Post 08-08-09 23:09 #
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Visplane Overflow
Banned


Posts: 154
Registered: 08-08


The graphics are definitely gimmicky, but that's fine if you're going for the gimmicky look. This looks like it could be entertaining though.

Old Post 08-09-09 04:30 #
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Baby Bonnie Hood
Junior Member


Posts: 120
Registered: 05-09


Oh boy! I can't wait to bomb some Dodongos from a 3D FPS perspective!

Old Post 08-09-09 04:40 #
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LordTyphoon
Newbie


Posts: 6
Registered: 08-04


I can see why you wouldn't like the graphics; they're mostly straight NES rips, but yeah, it is a gimmick, call it that. It's meant to resemble the NES Zelda as close as I can possibly get it, except in DooM.

Anyways, new WIP video up: http://www.youtube.com/watch?v=e6SUcQvbMV8

Old Post 08-09-09 05:51 #
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DuckReconMajor
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Posts: 3851
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I don't think it was quite time to make a second video yet.

Old Post 08-09-09 05:54 #
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Lizardcommando
I'm a good person because I like dogs


Posts: 2243
Registered: 12-01


Please tell me you're going to be changing that machete sprite soon...

Old Post 08-09-09 06:37 #
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LordTyphoon
Newbie


Posts: 6
Registered: 08-04


These videos are kinda like extended changelogs, they're not trailers or whatever. I'll do a million if I feel like it.

Also yes, I am working on changing the sprite, but I myself am no artist. It's been changed, but only by a mockup of what it should be. I got a friend currently helping me with that.

Old Post 08-09-09 08:17 #
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Captain Red
Pants


Posts: 4878
Registered: 06-01


I'm not sure I'm ever going to understand why folk wanna remake 8 bit Nintendo games in doom.

Still, good luck I guess.

Old Post 08-09-09 09:43 #
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Eponasoft
Member


Posts: 452
Registered: 07-09


This is interesting...I was planning on seeing if I could make a map or two based on Neutopia. Of course, if I do it now, people will think I simply copied you, hehe. :D

Old Post 08-09-09 12:10 #
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Ralphis
IDL Founder


Posts: 8692
Registered: 09-02


Dude I'm still working on this

Old Post 08-09-09 20:57 #
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Firebrand_kh
Warming Up


Posts: 21
Registered: 07-09


This looks promising, looking forward for it!

Old Post 08-09-09 22:51 #
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stickguy5000
Junior Member


Posts: 151
Registered: 12-07


Looks awesome I tried to make a zelda based wad but but if you've seen my levels then you'd know why I stopped.

I would like to see the full health sword thing that would be awesome.

Old Post 08-11-09 14:21 #
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