fatal error
Member

Posts: 273
Registered: 04-09 |
Phml said:
I had a quick run through your wad on UV, it was actually entertaining so you're definitely improving.
Quick thoughts if you care :
- Overall enough ammo and health, although sometimes too much, sometimes not enough.
- On Map02, both sides of the raising bridge are missing textures, causing HoM effects when it raises.
- On Map03, fighting 2 cyberdemons in a small area is a very sharp increase in difficulty compared to the other fights in your wad, and feels out of place, especially as you don't give enough ammo to kill them on the spot and only 2 stimpaks. You could use archviles instead.
- On Map06, there's no exit. Also, fighting a spidermastermind at close range without cover might be considered unfair by some (I liked it, but I tend to enjoy challenge maps and, to be honest, just like the cybie fight in map03 it felt out of place compared to the rest of your wad).
I'm glad you liked it. About the cyberdemon fight, the low ammo factor is there by accident, but helps me because when you pick up the invullnerability orb a crusher crushes both of the cybies. Thats the real twist of that fight. Map06 has no exit because thats the boss and the last level.
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