iAmCodeMonkey666
Green Marine

Posts: 34
Registered: 08-09 |
Nomad said:
Once I finally figured out what files I needed to extract to actually play the wad, I noticed HOM on the "vent" right at the start of MAP01:
http://img.photobucket.com/albums/v...0822_103921.png
And in MAP02, the backside of the blue door has a missing texture:
http://img.photobucket.com/albums/v...0822_104453.png
All of the extra monsters seem pretty pointless, and many are way out of place; the entire battle in map03 was pretty retarded for that reason, not to mention you don't supply anywhere near enough firepower for it.
My comment before about texture variation, well, I guess it looks fine considering that it takes place in an apparently small space ship--however, it's really cramped which does not make this fun at all to play with all the behemoth monsters you're cramming in there.
Also, with as small as these maps are they could easily all be one single map.
I am thinking about making these maps much larger, and giving the player more firepower for the enemies.
I realized I was not having fun either, due to them being so small lol.
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