esselfortium
Cumulonimbus Antagonistic Posting

Posts: 6020
Registered: 01-02 |
I agree that the theming feels too gothic/demonic for the earlier TNT levels. Generally when I think TNT I'm more prone to think about stuff like the first couple maps...tekgren, blue carpet, compspan, metal2 and gray slime** tiles, etc., like in map01 and map03. Then there's also the gray/stone/shawn that gets mixed in heavily with it in map04 and map05, etc. Though there is a bit of the tanbrick/gothic theming early on in TNT, too, in map02.
When thinking of TNT I'm also always reminded of the long thin straight hallways that show up in some of its maps (though I'd advise not to overdo it :P ) and some setups (like in map06) with what looks like huge machinery built using sectors and stock textures.
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