Mike.Reiner
Senior Member

Posts: 1019
Registered: 01-05 |
myk said:
I disagree with Van about the resolution and am happy to see them taken with Chocolate Doom or the like. I'm glad they're making the vanilla testing explicit by using a vanilla compatible engine. I hope you manage an even better job than we did for Plutonia 2 in this department, which has some vanilla issues. (I'm aware of at least one VPO in an ugly place.) I will also use that resolution during play, so I have no reason to see higher resolution shots I will never see in the game. More importantly, screen shots are just a tease and 320x200 visuals show what you need to see, especially in any WAD that isn't heavily detailed.
I disagree. Low resolution screen shots stretched to 640x480 in a web browser looks like complete crap.
I don't mind the game's original resolution playing full screen or the project being aimed at vanilla, but as far as showing screen shots go, this is just inappropriate.
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