Kyka
Loser

Posts: 1846
Registered: 06-08 |
Thanks valkiri. Appreciate the comments. :) It will not be an easy map. IIRC, the original Mill was at MAP 18, and this one is designed to sit in a similar place in terms of difficulty. Once I make it vanilla compatible.
3 quick questions for whoever happens to read this.
My level currently breaks the save game buffer on vanilla doom (as tested with chocorenderlimits) and I was wondering what is the seg/sidedef/whatever limit for this buffer?, and does it matter that much, as I recall that Alien Vendetta breaks this limit on many of its levels and is still considered 'vanilla'.
Also, how do I get DB2 to display a linedef/sidedef/sector count. DB1 just used to show these things, but I am not sure how to make DB2 display this information.
Thanks people. :)
Whoo, I will PM you Version 2 of the map soon.
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