Phml
Senior Member
Posts: 1823
Registered: 06-09 |
Phml your fda seems to be broken, it links me to an index (and in french too O.o tinypic gives me german for some reason also -.-).
Oops. Looks like I pasted the wrong link. Try this one.
What logical reason is there to 'team up' (other than just to accumulate a whole megawad easier or get pointless recognition or cacowards easier)? If multiple people create the same map, their creativity/design/etc will probably just conflict.
I can see some points to teaming up, such as having more motivation working with other people, discussing and trading ideas back and forth, or taking care of different things in a map. I know personally I'd be happy to give the reins to Insane_Gazebo when it comes to aesthetics. :)
Of course, there's possibilities of conflict as well, just like you said ; working on a team comes with constraints that can be annoying. I don't necessarily agree that adding more people leads to a lower quality product (though it does happen sometimes), however I believe you're right on everything else. Having each of us do their own thing is great, five different sorts of maps ; my megawad comment was tongue in cheek - although it'd definitely be my dream team to make a megawad.
Ultimately, a small project could be nice, but I don't see much point as it works fine as it is, making maps, playing the maps others make and giving feedback... Probably not much more we would do as a team !
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