Planky Posted February 5, 2010 Just a 4 player deathmatch map I'm working on, using Ogro textures. Not port specific, though it requires a limit removing one. More screenshots: http://planky.soulsphere.org/images/Screenshot_Doom_20100205_194525.png http://planky.soulsphere.org/images/Screenshot_Doom_20100205_194420.png http://planky.soulsphere.org/images/Screenshot_Doom_20100205_194502.png http://planky.soulsphere.org/images/Screenshot_Doom_20100205_194516.png http://planky.soulsphere.org/images/Screenshot_Doom_20100205_194520.png Just working on making it lighter (256 brightness doesn't help these lovely textures) and somewhat bigger in scale. Whenever I work on something I always find I work in impossibly small/cramped scales. Yay for Doom Builders enlarge feature I suppose :) 0 Share this post Link to post