Weird impy thing
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Hexen : Curse of the demon lord. (A sequel)
Pages (5): « First ... « 2 3 4 [5]  
Author
All times are GMT. The time now is 05:42. Post New Thread    Post A Reply
kristus
Megablast!


Posts: 9683
Registered: 07-00


A bit of an status update.

Map03 is now completable. Ading monsters and working on adjusting game play specific parts of the map.
And Khorus has made a secret level for the project. I'm thinking of asking different people to make different secret maps scattered around the episode.

Old Post 01-25-12 13:42 #
kristus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 05:42. Post New Thread    Post A Reply
Pages (5): « First ... « 2 3 4 [5]  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Hexen : Curse of the demon lord. (A sequel)

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory