ArmouredBlood
Senior Member

Posts: 1795
Registered: 05-09 |
My fdas ... The later maps were kinda fun, but 2's beginning was horrible with the height differences, plus I (literally) got stuck and didn't finish. Meh. There're also quite a few chaingunner traps, which is ... ok on small maps like this I guess, but it makes me hate your guts ;P There were very few situations I thought plasma was actually needed in the maps you gave plasma, although it comes in handy when getting the drop on the revenants in a few spots -.- The cyberdemon in the last map seems a bit unnecessary ... maybe replace with some more revs. Just my HR-style opinion though.
There were a few minor misalignments I noticed in passing, you might notice me pausing for a bit to point them out or something. Otherwise the architecture is ok, nothing too outstanding but nothing really wrong either.
As for leaving the vanilla midis in, it was ok after maps 1 and 2 -.-
EDIT: @ subatomic: takes screens of the map position too, not just what the bottom of the pit looks like, if there's a legit problem it's a lot easier to point out the sector without making him guess where the heck it is.
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