Icon of Sin / Baphomet
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Nightmarish Retribution (Commentary Desired)
 
Author
All times are GMT. The time now is 21:33. Post New Thread    Post A Reply
Keyblade Master
Junior Member


Posts: 156
Registered: 06-09


I know, I know. I shouldn't even be daring to post another project in the first place. But, I promise that this time it will be different. My latest project happen to draw some of its inspiration fron Quake, and a few other games. But this time I promise to insure quality beforehand and I'll ask for betatester this time around.

http://www.youtube.com/watch?v=YWTHglnEXws
Here is a youtube video demonstrating MAP01. and yes, this project o' mine might end up being seperated into episodes. the name of this Map is "Deju Vu".

Last edited by Keyblade Master on 03-26-10 at 20:20

Old Post 03-19-10 02:49 #
Keyblade Master is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
BlueEagle
Junior Member


Posts: 175
Registered: 05-04


Watched the video and I must say the concept is pretty awesome! Slicing memorable pieces of first maps into one and giving it a dark and moody atmosphere. Cool idea! Definitely keep going with this :)

The only thing that bothered me in the video was the very short time before a door closed again. Did you count how often you had to open that one door with the Cacos behind? Also everything looked a lot smaller than the originals, which I found looked a bit too cramped.

Would like to see more of this project :)

Old Post 03-19-10 08:56 #
BlueEagle is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Reaper978
We find his lack of rocket launcher faith disturbing


Posts: 221
Registered: 09-08


It looks pretty cool. Yeah, there's definitely no need to have all the doors close that fast (as far as I can tell). Is there any reason in particular you made them that way?

Other than that, the atmosphere was great and the music worked well to make a unified whole.

Old Post 03-19-10 20:14 #
Reaper978 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Lorenzo
I only cheat sometimes!


Posts: 478
Registered: 08-05


I liked it, but i didn't like the white textures in the quake-inspired area.

How many maps are you planning to create?

Lorenzo

Old Post 03-19-10 20:42 #
Lorenzo is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Keyblade Master
Junior Member


Posts: 156
Registered: 06-09


@Lorenzo:I have not decided yet.
@Reaper978:The doos are going at the same speed as they do in Doom and Doom2. I suppose I might have activated the doors too often.
@BlueEagle: I might look into that complaint later.

I have some screenshots of Map02:The Cornerstone of Pain. Be warned, these screenshots are not in order!

http://i294.photobucket.com/albums/...0319_171220.png
http://i294.photobucket.com/albums/...19_171246-1.png
http://i294.photobucket.com/albums/...19_171259-1.png
http://i294.photobucket.com/albums/...19_171306-1.png
http://i294.photobucket.com/albums/...0319_171045.png
http://i294.photobucket.com/albums/...0319_171126.png
http://i294.photobucket.com/albums/...0319_171137.png
http://i294.photobucket.com/albums/...0319_171217.png

Old Post 03-19-10 23:50 #
Keyblade Master is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
chopkinsca
Nothing


Posts: 1180
Registered: 10-02



Keyblade Master said:
@Reaper978:The doos are going at the same speed as they do in Doom and Doom2. I suppose I might have activated the doors too often.[/B]


They are definitely faster than most of the standard doors in doom/doom2. I'd suggest making them stay open longer, as even yourself wasted shots from the door closing so suddenly.

Old Post 03-20-10 00:39 #
chopkinsca is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Reaper978
We find his lack of rocket launcher faith disturbing


Posts: 221
Registered: 09-08



@Reaper978:The doos are going at the same speed as they do in Doom and Doom2. I suppose I might have activated the doors too often.

Yes, they are going up and down at the same speed as the doors in doom. I mean to say that I think the doors don't stay open long enough. That is what I meant. Sorry for the confusing wording.

These screens seem pretty cool as well, though I don't recognize the areas.

Old Post 03-20-10 02:06 #
Reaper978 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Keyblade Master
Junior Member


Posts: 156
Registered: 06-09


Lo and Behold!!

Map02:Cornerstone of Pain
http://www.youtube.com/watch?v=9pFBNSmC5ik

Last edited by Keyblade Master on 03-23-10 at 04:42

Old Post 03-23-10 01:01 #
Keyblade Master is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Keyblade Master
Junior Member


Posts: 156
Registered: 06-09


A few screenshots to show that this project is not dead yet.

MAP03:Chapel of the Damned

http://i294.photobucket.com/albums/...0325_122234.png
The Outside.

http://i294.photobucket.com/albums/...0325_122504.png
The Inside.

http://i294.photobucket.com/albums/...0325_122553.png
And a courtyard that you can find later in the level.

Old Post 03-25-10 18:47 #
Keyblade Master is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 21:33. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Nightmarish Retribution (Commentary Desired)

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory