esselfortium
Cumulonimbus Antagonistic Posting

Posts: 5268
Registered: 01-02 |
Map03 is amazing. Lots of genuinely surprising traps, and the map kept shifting itself around in ways I didn't expect at all. The two-archvile battle was a save/load-fest for me, though :P
My only real complaint so far is that some of the textures have godawful palettization that could have been avoided, either easily if 40oz would let me convince him to get Photoshop and learn the wonders of gradient maps, or with a bit more work to pixel the changes in. (Or at least, for some of them. For the tekwall recolors and such, good luck pixeling those :P )
So, awesome maps, great atmosphere, some texture yuckiness lets the appearance down somewhat here and there due to inefficient palette usage or inconsistent style. Not a huge deal, but maybe one of these days I will manage to convince 40oz that he's making his life unnecessarily hard by doing this stuff with MSPaint and IrfanView :)
Edit: Also, the bright highlight in the corner of that 64x64 grating flat/texture looks like someone went around the room strategically placing their toenail clippings. <_<
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essel.spork-chan.net - doom stuff, artwork, and music by esselfortium
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