Viewtiful-Chris
Banned

Posts: 172
Registered: 12-09 |
The first reply by Subatomic provoked the hardest laugh I've had in a long, long time. Lighten up, folks.
I mean, I DID spend several hours getting this map to the state it's in now, but with the song I used anyone would be hard-pressed to take it seriously. "Get sexy, kids!"
Anyway, I'm now going to work on the Second Version of vcdag.wad, which will feature more enemies, more weapons, control toggles for the invisible sky crusher, and judicious use of AASHITTY to enhance the void hallway (my favorite section of the map). Also, expect a brand new song to set your toes tapping!
Thanks for all the constructive criticism, guys. It really helped.
Doom Builder 2's error checker throws up several hundred errors, which is pretty much inexcusable for a map this length
A computer program cannot judge art. Besides, most of those "errors" are invisible to the player anyway.
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