Jon
Freedoom Bloke

Posts: 1323
Registered: 09-00 |
Gez said:
What WadC needs I guess is an online tutorial (such as an article on the Doom wikia), to show to those lukewarm about it how it works, what are its strengths and its weaknesses.
I think this is a good idea, but it is to some extend a chicken-and-egg problem: until we have good examples of code that generates interesting maps, we have no material to create a graphical article on. I hope that some of the stuff I am doing could feed into something like that. There are some other examples. Perhaps if I could get the ball rolling...
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