Melon
Member

Posts: 394
Registered: 02-10 |
Well you won't need to wait much longer, because here's my preliminary attempt, arrived before I'm even supposed to start!
I say preliminary attempt because this is my first single player map ever, and so it would be super awesome if anyone were kind enough to give me some feedback on my level (you can be harsh, I don't mind!) Technically I have a week to play test it and fix it up, although Purist should be able to get a head-start on his map too. Just bear in mind that it's supposed to be played leading on from Cell's level, ammo is extremely tight on UV from a pistol start. I hope the difficulty is OK. I also think that some areas might be bland detail-wise, but I really struggle with detail at the moment, hopefully it's something I'll eventually get the hang of with practice.
When making the blue key room, I kept getting all sorts of wierd node builder problems, such as invisible walls and some walls being rendered as full bright "slime-trails". It seems to have magically fixed itself so I don't know what was going on, hopefully these issues have gone forever.
Purist, I'll give you the story tomorrow, I'm tired at the moment and am off to bed. The level ends in a pipe that leads outside to a river where the sewage is being dumped. I didn't want the player to be able to see too much of the outside area to give you more freedom in what you do with it, however I'm totally cool with you changing the part you can see at the end of my level to fit yours if you want to redesign it, unless you consider that cheating? As far as my playtesting goes, I hope most of the changes will be cosmetic, so it shouldn't affect you if you want to start your level now.
Here you go: www.kieranmillar.com/doom/sewers.zip
Level name : The Stench of Freedom
I have no preferences for the music, you can change it to anything you want. I think the standard MAP03 music fits quite well anyway.
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