Khorus
Strife!

Posts: 1129
Registered: 04-05 |
Lizardcommando said:
Not bad. I like it. A bit tough for me to play through on Ultra-Violence, but then again, I'm not exactly the best Doomer. Still, this was entertaining. It might benefit from some more health pickups though.
Thanks for playing! Nice to hear it was a challenge, hard to tell if the traps are really going to catch people or not. I'll certainly look at the health distribution, I think it's a bit off halfway in the map.
hawkwind said:
report ...
Bugs ...
1. T240 and T241 are only flagged HARD, preventing 100% kills on EASY and MEDIUM skills.
2. T12 and T13 - lamps - are only flagged HARD.
3. OPENGL - Baron of Hell renders his head into the ceilings of sector 342.
Thoughts/Suggestions ...
1. While the monster count increases for rising skill levels, so does the pickups. An example is at sector 70. Green armour is available for medium/hard skills, but not for easy. There should be more pickups for easier skill levels than for harder IMO.
I suggest ...
a. At sector 70 - EASY - blue armour , MEDIUM - green armour, HARD - an amount of armour bonuses at the same spot.
b. Shotgun at sector 326 for all skill levels.
c. Rad suit at sector 6 for all skill levels.
2. The level seemed a bit sparse on ammo IMO. Maybe increase ammo, especially bullets.
3. Seemed a bit wierd to me walking through the hanging leg at sector 342. Maybe increase the height of sectors 342 and 341 ? This would also solve the problem in BUGS point 3.
4. IMO , as it stands, the computer map at sector 283 is superfluous.
Quite enjoyable :)
Excellent work! Yeah that armour, radsuit and shotgun were all mis-tagging bugs, but I like the suggestion for the armour to be blue on easy.
I take it you found the chaingun secret then? I've managed to beat the level with a couple shells left over with only using the shotgun, so I might give a few more shells here and there. Yeah I will get rid of the computer map, I think I set up all the teleporters to give a good indication of where to go next.
Thanks for the good info. :)
|