esselfortium
Cumulonimbus Antagonistic Posting

Posts: 5969
Registered: 01-02 |
That's awesome. The models are looking great so far, and I'm curious how the textures are going to be tackled.
One really important thing to keep in mind, that's easy to overlook when making replacements for them, is to remember which textures tend to be considered interchangeable in maps. CEIL5_2, for instance, is frequently used as a flat for the brown concrete BROWN96, the brown rusty metal SUPPORT3 and METAL, and sometimes even METAL2 (though I think CEIL5_1 or RROCK03 is a better fit for METAL2 as far as IWAD textures go). Some amount of vagueness has to be preserved in multipurpose textures/flats like these, in order to make them still serve all their purposes.
Then there are the number of different textures that use similar or identical patches. For instance, a ton of textures in Doom use SUPPORT3 somewhere in them. The existing hi-res texture pack, last I checked, has nearly as many distinct SUPPORT3 interpretations as there are textures using it, because of all the different artists who contributed without sharing each others' work.
If you can keep multi-use textures and consistency in mind, and the textures are on par with the quality of the models you've shown here, this will really be something to see. :)
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